Brawl - King Dedede - Action - 0xb Jump
Entry Script (Common)
- ControllerUnk01
- ControllerUnk02
- Subroutine(0x21c50)
- Subroutine(0x218f0)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual InternalConstantInt (0xc43)))
- if (BoolIsTrue RandomAccessBool(Shorthop))
- ChangeSubactionRestartFrame(JumpB_1)
- else
- ChangeSubactionRestartFrame(JumpB)
- else
- if (BoolIsTrue RandomAccessBool(Shorthop))
- ChangeSubactionRestartFrame(JumpF_1)
- else
- ChangeSubactionRestartFrame(JumpF)
- if (BoolIsTrue LongtermAccessBool(HasScrewAttack))
- SoundEffect1(8107)
- CallEveryFrame { thread_id: 9, script: 0x21c20 }
Exit Script (Common)